Walk in the park, look at the sky: collected thoughts, processes and observations made during the course of making things
- 3d
- ack
- adobe
- altoids
- analog
- anamorph
- arduino
- automator
- axidraw
- backup
- bash
- boids
- bookmark
- books
- cinema
- cncserver
- code
- coltrane
- conference
- data
- dataart
- design
- dropbox
- eno
- everyday objects
- eyes
- ffmpeg
- flocking
- fotb
- fusion360
- future-everything
- fzf
- generative systems
- git
- gridmarkets
- hardware
- hitfilm
- houdini
- ifttt
- imperfection
- indieweb
- input
- inspiration
- installation
- inventory
- ios
- keyshot
- kirby
- leap motion
- lrb
- mac
- machine learning
- making
- markdown
- memory
- misconceptions
- nft
- notch
- notes
- openframeworks
- opinion
- output
- p5js
- photoshop
- plain text
- plotter
- process
- processing
- python
- robots
- roslindale
- sound
- time
- tools
- touchdesigner
- transferwise
- travel
- tw3
- ultisnips
- video
- vim
- vimwiki
- vinyl
- visual systems
- watson
- web
- work
- zx81
- Everything
/houdini
- 17.01.22 Deleting all but the largest connected mesh in Houdini
How do you keep the largest connected mesh / primitive in Houdini and delete all the smaller, unconnected primitives? This was something I …
- 06.12.20 Creating a Custom Mantra Renderer Preset in Houdini
Over the years I've always tried to make some of the more utilitarian processes as efficient as possible, so I can spend more time creating …
- 30.11.20 A Technique to Reveal Points Over Time in Houdini
I recently had a need to reveal a series of points over time, but in a random way. There's no doubt a myriad of ways to do this in Houdini, …
- 04.07.20 Creating Variable Length Trails in Houdini
Using the Trails SOP in Houdini makes it pretty trivial to create trails from points. However these trails will always have the same …
- 25.01.20 Creating Gradients from the Edge of a Shape in Houdini
This was something which had me baffled for a few hours. I wanted to scatter points onto an irregular shape, but control the scatter in …
- 31.12.19 Moving all the points in a Houdini primitive using Vex
This is just a quick one but wanted to note this down for future reference. Sometimes it's handy to be able to manipulate all the points in …
- 31.12.19 Visually Setting the Depth of Field Focal Point in Houdini
When using Depth of Field in Houdini, I've always found it a little frustrating that you can't visually set a focal point for the camera, …
- 28.09.19 Dynamically Populating Houdini Menus with Data to Use as an Interface Element
A quick screen cast to show how I go about creating interface elements in Houdini from data, which can be used to drive various elements of …
- 16.09.19 A Simple Colour / Texture Map Creator Using Processing
When I'm working in Houdini or other 3D software, I might need to use an image as a colour map texture which can then be applied to a …
- 25.07.19 Tapering Curves and Lines in Houdini
A quick screen cast on how to control the width of a line or a curve over its length, using a B-Spline curve interface. Also includes a tip …
- 09.06.19 Using Vex to automatically create groups of points from CSV data in Houdini
In my continuing adventures with Houdini I was playing around with this CSV file containing number of kills by James Bond in Bond movies — …
- 24.02.19 That Was The Week That Was — 24th February 2019
Monday saw me deliver work for a wonderful new client that will be rolled out during an event starting on the 4th March in California. The …