Brendan Dawes
The Art of Form and Code

This site documents my continuing fascination for making computer-based work using generative and automated systems to create objects which exist digitaly, physically and sometimes both.

Find out more about me and feel free to get in touch.

Explore the work: data / electronic / web / paper / plastic / pixels / iot / interface / time / memories / everything

Browse the complete archive or explore my process blog.

Elsewhere you can find me on Instagram or Mastodon and Discord.

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Produced for Use — Limited edition physical objects.

Represented by Gazelli Art House.

Mar 24 2024 Blog /  

That Was The Week That Was — 24th March 2024

Feb 22 2024 News /  

Featured in On NFTs – a historical survey of NFTs from Taschen

Jan 18 2024 News /  

World Premiere of ENO at the Sundance Film Festival

Available to collect /  

Collisions Volume 2

Available to collect /  

Persian Dreams

Available to collect /  

You Me and the Machine

Descendants
An imagined digital robot collection
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Collisions
A visual response to ever-increasing polarisation
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Cashier Number One Please
Third in the Oblivious series
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Unexpected Item In The Bagging Area
Second in the Oblivious series
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AI 2041
Sci-fi inspired release for TRLab
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Generative Chairs
An AI creates over 2000 impressions of modernist chairs
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Every Year a Sound, Every Sound a Shape
Sound visualisations for legendary sound production house
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Kennedy
An iPhone app for capturing the now
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Play-Doh as Interface
Using an analog material to control digital media
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